AMOS is a six-leg-robot that uses an “Adaptive neural locomotion control” to make a robot automatically learn and adjust its own movement in order to imitate a movement of the real cockroach such as an obstacle avoidance and walk through a rough terrain.
MORF is a six-leg robot uses a “Neural control” to construct a pattern of an insect movement. This robot uses a Dynamixel (a digitizer volt motor for a robot), and ROS (Robot Operating System) Interface. In addition, this robot also has an “Artificial Hormone” system to help a robot adapts its own height respect to each stiffness of the terrain.
Hexa by Vincross is a robot is an all-terrain robot equipped with functionalities including a Linux-based OS known as MIND, 720p cameras, 3-axis accelerometer, distance measuring sensor and infrared sensor. The robot is programmable using MIND SDK, and can also be controlled using the Sandboxed simulator and a mobile app. It can interact with the environment based on the uses of both optical and spatial sensors, and adapt its movement patterns for walking and climbing.
Bipedal robot is a two-leg robot which mainly uses a human movement as an inspiration for an Exo-skeleton development. This aim of the robot is to aids the patients who have an issue on their legs such as elder and disabled people. This robot uses a Central Pattern Generator (CPG) and also collaborates with a Brain Control Interface (BCI) which uses a brainwave to predict a movement of the human. This system enhances a robot for a movement prediction of the users.
MOVO is a mobile manipulator robot from Kinova Inc. It is a research robot that is mainly designed to help the researchers to fully understand, and study a potential approach of a mobile manipulation. This robot uses a ROS (Robot Operating System), MoveIt!, and Gazebo as a standard developing tools that helps the research to ease out the way to construct a general platform which can be adopted to the other type of the robots. A main objective of a MOVO is to make it automatically interact with human by using a combinatorial learning method to help a robot decide and react itself to the environments.